Unwrap Festival 2024
Unreal Engine real-time visuals built for live performance, with visuals controlled by the musicians themselves through audio, MIDI triggers,
OSC messages and motion capture.
First showcase of StageVFX' Unreal Engine real-time visuals built for live performance, with visuals controlled by the musicians themselves through audio, MIDI triggers, OSC messages and motion capture. In collaboration with TsarB x Klakmatrak and Decision, presented at Unwrap Festival 2024 at De Kreun in Kortrijk.
CASE STUDY Format: Proof of concept showcase Focus: Linking real-time connections from performers on stage to Unreal Engine Built for: Exploring connections between performance and game technology Made with: Unreal Engine The goal: During an internship facilitated by the Flanders Game Hub the decision was made to put game developers and performers together and see how game technology can enhance live performances. During months of extensive testing, evaluations, rehearsals and project management we were able to put together a proof of concept workflow and pipeline linking real time performer inputs with real time interactive visuals. These were then showcased at Unwrap Festival 2024. What we built: - Workflows and pipeline linking real time input from on stage to Unreal Engine - Proof of concept that build StageVFX

